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Get Started with Coding in the Classroom - Part 1
Introduction
1.1 Introduction & Overview (1:45)
Core Themes
2.1 Why Teach Coding? (1:43)
2.2 A Practical Approach to Teaching and Learning (2:16)
2.3 What Is Coding? (Animated Explainer) (0:34)
What to Expect
3.1 Why Play & Exploration? (4:35)
3.2 Tips for a Student Driven Classroom (3:02)
3.3 Turning Students Into Trouble Shooters (2:16)
3.4 Differentiation for Learners (3:36)
3.5 Managing Time (1:52)
3.6 Planning for Collaboration (2:09)
3.7 Managing Assessment (3:04)
3.8 Where to Get Help (1:33)
Core Concepts
4.1 What Is Computational Thinking? (Animated Explainer) (2:03)
4.2.1 Sequencing In Plain English (1:50)
4.2.2 What Is Sequencing? (Animated Explainer) (0:57)
4.2.3 Where to Find Sequencing Examples (4:05)
4.3.1 Loops In Plain English (3:10)
4.3.2 What Are Loops? (Animated Explainer) (1:23)
4.3.3 Where to Find Loops Examples (2:45)
4.4.1 Variables In Plain English (2:06)
4.4.2 What Are Variables? (Animated Explainer) (1:40)
4.4.3 Where to Find Variables Examples (2:45)
4.5.1 Conditionals In Plain English (2:28)
4.5.2 What Are Conditionals? (Animated Explainer) (1:37)
4.5.3 Where to Find Conditionals Examples (2:56)
Next Steps
5.1 Next Steps (1:57)
4.4.2 What Are Variables? (Animated Explainer)
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