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  3.1 Why Play & Exploration?

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Joanna & Taylor from Kano's education team share some top tips on using Play & Exploration as a guiding theme when introducing coding in the classroom.

Key points

  • Play channels intrinsic motivation
  • Play creates an environment where we don't think about "mistakes"
  • Play requires a "student driven" approach
  • Expect a more collaborative environment with students working in pairs or small teams
  • Expect noise!
  • Exploration is how professional software engineers work
    • There are often multiple solutions and the only way to find the 'best' one is to explore and try new things

To cultivate a classroom for Play & Exploration consider

  1. The culture of the classroom - an open, safe place to make mistakes where the teacher acts as facilitator
  2. Structure of your lessons - plan for both knowledge acquisition and sharing
  3. And the physical space - create spaces for collaboration

Top tips for teachers:

  • Make roles and responsibilities really clear
    • Example, when working in pairs on a machine have a "driver" and a "navigator"
    • A third student can be the "timekeeper", responsible for taking notes and managing time
    • Switch these roles around to keep things interesting
  • Go get your hands dirty and try building and making with technology yourself!